Nathan's Sounds


Materials:

sounds from Freesound.org, personally recorded sounds, personally created MIDI sounds.

For my sound, I used a combination of MIDI files that I created myself and natural sounds that I found on freesound.org. I wanted to create an exciting soundtrack, and the idea for my game character (BlockBoy) is for there to be challenges such as bosses or enemies that BlockBoy must fight against. Thus, I decided to kind of add on a fighting or battle themed sound track. I used a lot of percussive and bass sounds at different times in different rhythms, spacing out my notes a lot in the beginning to achieve a more ominous sound. Then, I sped up notes to mimic what the excitement and adreline BlockBoy would feel as he was fighting. Furthermore, I added a natural typing sound in the background to kind of also match the furious key typing that the player needs to do in order to control BlockBoy as he fights his enemies. I had some crunches and rain to kind of mimic the background image (the burnt tree can represent a scar from some sort of battle in a larger forest) that I had submitted earlier, with the crunches indicating stepping on tree bark, leaves, etc. and the rain indicating when it would be raining and such. The point of the environmental sounds was to emphasize that even though there is an exciting battle song playing, we are still in a natural, forested environment.

For my process of creation, I took a lot of natural sounds (tropical rain storm, shoes crunching on things, and wind) from freesound.org. Then I also recorded some of the sounds myself (water washing, furious typing). I used the techniques we learned in class to make edits on Audacity, changing the dynamics of the sound, the volume, and splicing together different parts of sounds.

For MIDI creation, I used an online sequencer (because I did not have a MIDI keyboard) and then exported that file as a MIDI file into Audacity.

However, I ran into a huge issue with Audacity which is that you cannot export combined MIDI and audio files into one mp3 or wav file. And converting the MIDI files into mp3 or wav files resulted in loss of quality (the MIDI sounds would not be structured correctly and I had set up my tracks in such a way that the MIDI sounds needed to be perfectly in rhythm otherwise it would sound weird). As a result, I could only resort to taking a recording of the sound playing from my computer with my phone, and then converting that into an mp3 file and uploading it. I am still working on trying to find a way to upload the MIDI file directly without a recording so the sound quality can be increased.