I've been around since the year of the Dragon, in the limbo between the age of the Walkman and the iPhone. I was drawn to Art007 by both my inexperience in and curiosity for the art of gamemaking. My favorite games are Halo: Reach and Minecraft, though I have journeyed far through the annals of steam indies in search of the most beautiful game.
Professors Bertozzi and Stevens-Morling will guide me through the maze of Art007, where I hope to create a fluid and playable game that leaves players satisfied and dreaming for a sequel.
The Harkness Tower bells have long plagued the concentration of students across Old Campus. I vow to defeat this melodically vacuous being through sheer force of carillon will.