Design notes:

Usability Tests

Creator notes:
Original design (shown in character drafts) reference multiple stats that would have had an effect on the storyline. Stats included money, charisma, morality, and happiness. Different endings held different totals and a point system would have been included. On the buttons that went to the same array box, I had changed the description of both buttons and the different buttons would have changed your stats slightly but not the plot line. The items given from the endings were meant to have a function that would give you a surprise secret ending defined in the twine image (ending 40). This ending was both a little preachy and also hard to code. The last design omission is a changing background image and extra animations/endings.