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Module 4 - Interactive Narrative
Supervising and Grading Faculty member: Elena Bertozzi
Design and develop a short interactive narrative that allows the player/reader to go through a series of decision points that affect the outcome of the story. How can you allow for interactivity and still have a compelling story arc? What are examples of some games that have rich narratives that allow the player this freedom?
You will learn how to use Twine software to publish your story. If you like, you could do it with Javascript instead.
Grading parameters:
- (e = excellent, g = good f=fair p=poor, n=none)
- Project demonstrates applications of class concepts and learning ()
- All parts of the project work as they should ()
- Navigation is intuitive and does not lead to dead ends ()
- Text does not include typographical or grammatical errors ()
- Decision points matter and motivate player ()
- Compelling story with a beginning, middle and end()
- Usability Grading Rubric
- General questions ()
- Specific questions on your content ()
- Questions that determined if message was successfully communicated ()
- Summary of positive feedback ()
- Summary of negative feedback (
- Recommendations for improvement ()
- Clear, correct language and grammar ()
- /110